
MissileThrower

| Status | In development |
| Platforms | HTML5 |
| Author | Apophenist |
| Genre | Shooter |
| Made with | PICO-8 |
| Tags | Arcade, Bullet Hell, caravan, danmaku, Shoot 'Em Up, stg |
| Content | No generative AI was used |
Download
Download
missthrow.p8.png 56 kB


| Status | In development |
| Platforms | HTML5 |
| Author | Apophenist |
| Genre | Shooter |
| Made with | PICO-8 |
| Tags | Arcade, Bullet Hell, caravan, danmaku, Shoot 'Em Up, stg |
| Content | No generative AI was used |
Comments
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This was very tough in a way that I found very compelling. At first I didn't think I could do it at all, but I was humoured by the size of the sprite compared to its hitbox, and by the color of the bullets and how the patterns are mostly slow, but super-dense. I kept getting further till I met the boss, and felt satisfied. I like the subtle music and the overall aesthetic, it's a solid game.
Thanks for playing and leaving feedback too :)